

using System;
using MagicApp.Data;

namespace MagicApp.Services
{
	/// <summary>
	/// Description of GameService.
	/// </summary>
	public class GameService: IGameService
	{
		private readonly IGameRepository _repository;
		public GameService(IGameRepository _repository)
		{
			this._repository = _repository;
		}

	    public void SendCardToGraveyard(Card card)
	    {
	        throw new System.NotImplementedException();
	    }

	    public Card RetrieveTopCardOfGraveyard()
	    {
	        throw new System.NotImplementedException();
	    }
	}
}
